Enchant World lets you talk to the whole community, keep private conversations, and coordinate with clanmates. Chat is also a convenient place to form a familiar group for a boss fight.
Global and clan chat
Global chat is visible to all Enchant World players. Use it to ask a question, find allies, or reply to a specific message so the conversation is easy to follow.
Clan chat is available to members of the same clan. It is useful for internal plans and group formation; the leader and officers can keep order and remove inappropriate messages.
Chat is also how clan invitations are sent: a leader or officer can invite a player straight from their profile or from a private conversation. The invitation lasts 24 hours. A decline blocks another attempt from the same officer for an hour, though a different officer of the same clan can invite right away.
Direct conversations
To start a private conversation, open the chat section, search for a player by nickname, and enter the conversation. Each pair of players shares one conversation, so you will always continue the same message history.
Direct conversations support regular messages and game invitations. New messages remain marked as unread until you open the relevant feed.
Inviting someone to Skeleton Raid
Open a player's profile from chat and choose “Invite to boss.” You do not need to create a group first: one will be created with the invitation. See Bosses for the raid requirements and battle rules.
You can invite only a player who has a Bone Key and an Arena fighter of at least level 20. The invitation lasts 120 seconds, and the recipient chooses whether to accept or decline—nobody can be added to a group without confirmation. A player can have only one active invitation.
After a decline or expiration, you can try again in 10 seconds. Three unsuccessful invitations in a row from the same leader to the same player trigger a 1-hour pause; an accepted invitation resets that sequence.