Background Hunt
With VIP, a fighter goes into the location alone. You can take another character to the Arena, level a craft in the Forge, or close the game. When you come back, the loot arrives in one batch.
This is not auto-hunt. Auto-hunt runs only while the game is open. Background Hunt can run without you.
- You need a VIP card and a fighter at level 40 or higher.
- A slider sets how much stamina he spends: 25 is one trip, up to 1,000 is forty trips in one send.
- You can pack potions with thresholds. He heals himself, and anything unspent comes back.
- He only strikes safe targets. Death is not a risk, and neither is the risk bonus.
- DC, items, EXP, and SP drop a little less and arrive as one payout. The result comes to chat and to Telegram.
The details are in Background Hunt.
Auto-hunt
The daily quota and the VIP requirement are gone. Auto-hunt is available to everyone and is not limited by time.
Clan Hunt
Once a week the clan fights a shared boss: one health bar for everyone and a ladder of three bosses. Clans of 10 or more can attack. One raid key opens the bosses for a day, and three attacks a day are free. Rewards go to the treasury and to the people who hit, plus a daily top and a weekly top.
The mode launched as a test. Boss strength, attempt count, and rewards were still being tuned. Details are in Clan Hunt.
Territory wars
Roster battles run every 2 hours from Friday 21:00 to Sunday 21:00. Pairs follow the current table. The winner of a pair gets a Territory Guardian boss for 2 hours: each fighter has one attack, and you share one health bar. 30 capture points for everyone who dealt damage, and another 300 for the clan leading by damage every 6 battles. A capture history is in.
Details are in Territory wars.
Daily supplies
A new login reward track. You log in and claim a supply. The cycle is 28 days, it refreshes at 00:00 Moscow time, progress does not burn, and each week has a jackpot.
- Common supplies are free for everyone: one reward a day.
- Epic supplies add another reward each day, +20% EXP, and +50% to the blueprint chance.
- Legendary supplies add another reward each day, +20% to SP, DC, and materials.
The tiers stack. With Epic you claim two rewards on login, and with Legendary on top you claim three, all with one button.
The bank
A shared bank fills as players buy Lunars. When it reaches 2,500 Lunars, a draw runs. The prize is 250 Lunars.
Also in this update
An elixir now affects one fighter, not the whole account. You can activate it on several fighters at once, and several in a row add to the duration.
Arena matchmaking and power calculation were rebuilt. The target list loads faster, and changing equipment no longer leaves an empty slot.
The clan member list shows more about clanmates, applications show profiles, system messages were fixed, and player cards show the class instead of the damage type.