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Clans and territories

Clan Halls

Once a week, level 6 clans bid for one of four halls: the stake comes from the treasury, and ownership unlocks buffs, a shop, and a circlet.

A clan hall is a week of ownership for a clan. There are four halls, equal in strength: Gold Manor, Silver Manor, Mont Chamber, and the Crystal Hall. Each has its own name, look, and circlet. The screen opens at clan level 6, from the clan home and from the Clans menu.

Auction

Bids are accepted from Saturday 12:00 to Sunday 20:00 (GMT+3). The auction is open: everyone can see the current sum and the clan holding it. The leader and officers bid with Clan Points from the treasury.

The first bid is at least 25,000 CP. Every next bid must be higher. Points are taken at once. If your bid is beaten, the full sum returns to the treasury. Raising your own bid costs only the difference.

On Sunday at 20:00 the hall goes to the highest bid, and that sum stays as the payment. Ownership lasts until the next Sunday, 20:00. While a new auction is running, the previous owner still uses the hall.

Clan chat receives a message when your bid is beaten: who outbid you, and that the points came back. The winner receives a message that the hall is theirs, and until which date.

Buffs for the whole clan

While the clan holds a hall, the leader and officers buy four buffs from the treasury for the whole roster. Each lasts 24 hours from the moment it is turned on. Before that time runs out, a tier can be raised by paying the difference: the timer does not move. A tier cannot be lowered. When the day ends, the next purchase starts a fresh 24 hours. An active buff shows in the effect strip on the home screen.

BuffIIIIII
Damage to monsters in the Hunt+2% · 800 CP+4% · 2,000 CP+6% · 4,500 CP
Damage to the Clan Hunt boss+2% · 1,200 CP+5% · 3,000 CP+8% · 6,500 CP
Stamina recovery+1% · 600 CP+2% · 1,500 CP+3% · 3,500 CP
Capture and raid points in territory wars+2% · 3,000 CP+5% · 8,000 CP+8% · 15,000 CP

The price in the table is the full cost of that tier. An upgrade charges only the difference from the tier you already own.

Shop, circlet, and wallpaper

The shop is open while the clan owns a hall. A member buys potions with personal Clan Points, not from the treasury. A purchased potion goes straight into the inventory.

ItemPricePer day
10% HP potion50 CP10
15% HP potion80 CP6

The leader or an officer buys this hall's circlet from the treasury for 1,000 CP and assigns it to a character — their own or a clanmate's. It grants +50 Might and +5% damage. One circlet is active on a character. When ownership ends, the circlet comes off.

A member buys home-screen wallpaper for themselves: 1,000 personal CP and 300 Lunar. There are four designs — Golden Phoenix, Dragon, Moon Court, and Ancient Tree. The purchase is kept, but the wallpaper stays on screen only while the clan holds any hall. Without ownership, the usual lobby background returns.

How the treasury differs from personal Clan Points is covered in Currencies.