Enchant World Play
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Character development

Costumes

Your fighter's look: materials from arena wins, a blueprint, crafting in the Forge, smelting and the wardrobe.

A costume changes only the look of a fighter. Stats, Might and the equipped gear stay as they are: this is a showcase, not a power boost. The game has 30 costumes, from common to legendary.

Materials

Tailoring materials drop for wins on the arena. Hunting, towers and monster fights give none.

There are four materials: enchanted thread, silk, fittings and pigment. A win rolls two different kinds, in portions of 6 thread, 4 silk, 2 fittings or 1 pigment. You may receive two kinds, one, or none.

The tailor's daily pool. Arena income per calendar day is capped for the whole account: 80 thread, 60 silk, 30 fittings and 15 pigment. The more attacking wins in a day, the rarer the drops. The pool gauge sits on the opponent search screen next to the win streak: tapping it shows the exact remainder per material and the countdown to the reset. The pool refreshes at 00:00 Moscow time.

The winner's trophy. On top of system materials, the winner takes one unit of a third kind from the loser's own stock. If the loser has nothing suitable, there is no trophy. Blueprints and finished costumes are never taken. The defender's losses appear in their «Battles» chat.

Boxes, chests, the calendar, streak prizes and smelting returns are paid in full on top of the daily pool and never spend it.

Win streak

Consecutive wins are counted per hero. The 5th and the 10th win each grant a prize wheel spin — materials, sometimes a blueprint. After the tenth win the cycle starts over. Unused spins are not lost: the wheel can be opened later, even if the newest fight brought nothing.

Blueprint and skill

An attempt needs a full material set — 400 thread, 300 silk, 150 fittings, 75 pigment — and a universal costume blueprint.

Blueprints come from the Lunar chests and the costume box; the second opening of the Forge chest grants one for sure. The Destorus chest holds no blueprints.

Ready-made material sources:

SourceWhat it gives
Costume boxa full set for one attempt plus a blueprint
Tailor's chesta fixed batch of materials, no blueprint
Paid reward calendarboxes and material chests

Crafting in the Forge

Crafting is unlocked by the Forge skill Costume Crafting, which also raises the success chance: from 50% at the first level to 70% at the tenth.

The set and the blueprint are consumed by the attempt whatever the outcome. On failure they burn; on success the server first rolls the rarity and then hands out a random costume of that rarity — picking a specific one in advance is not possible. Duplicates are allowed.

Smelting

The second Forge skill is Costume Smelting. It breaks down any costume that is not worn and returns 30% of the materials. The blueprint does not come back and the costume itself is gone.

Wardrobe

A costume is equipped in the fighter's gear ring, next to the weapon and armour. The look shows up in the lobby, in arena and Olympiad fights and on the character's profile. Before choosing, the fitting mode shows the hero wearing a costume without equipping it.